![]() So if you draw a straight line through one of the heads that is the same height and then attach them to the arm lines, you'll have a good base for the hands. A hand is generally the same size as your foot without the toes. ![]() Tips on hands and feet: A hand is roughly the same length as your face and that is almost applicable on the feet as well. ![]() But, the bowed lines will help us judge how long the straight line should be, so draw a straight line from the top point to bottom that is the same length as the bowed lines and then delete the bowed ones! Since they bow outwards, they won't be very useful as lower leg references, we'd need straighter lines. Duplicate those lines and attach them to the bottom points of the thigh lines. To judge where they should start, cut the fourth head in half and use the center line to attach the top points of the thigh lines to it. So, duplicate the arm line again and attach your thighs. So, draw a line over one of either diagonal ribcage lines and then tweak them so they bow outwards and connect the top point with the shoulder curve, repeat that on the other side and once that complete, you now have the arm lengths (hands aren't included).įancy part is, you use that exact line to define the thighs. Using the diagonal lines of the ribcage triangle, you can figure out an approximate arm length with it. We've got a great reference for the ribcage. Using the shoulder width line we just created, draw two diagonal lines connecting back with one another by the middle of the fifth head. To finish it off, we're going to shape out a triangle to define the ribcage. This didn't just help define the height and width of the shoulders, but the head shapes we're using has just created the shoulder curve that connects the arms for you. This will define the shoulder width, but to make it a bit easier as to figure out where they should start, lower the two duplicates down so that the top edge of them aligns with the middle of that second head (draw a line to cut it in two if needed). To give you more than a straight line to work with, duplicate the second head at the top (neck area) twice and place them on either side of the second head. Say the character is jumping and has her/his feet point downwards, you'd use the entire head to define the length, but, if she/he's standing, feet flat on the ground, cut the head in half to define the height. The last one (where the feet would be) is the more annoying one. Generally the size of the human head can fit eight times (head excluded) in the human body, sometimes seven is the better number, but feet are excluded in that case. Lookit! You just figured out the height of your character with that. Now duplicate this head eight times and then place them in a straight line underneath the original head shape you drew. The great thing in illustrator is that you can add anchor points, so if you add two that are roughly at the top edge of the jawline, you'll only need to push them slightly inwards to define the jaw indent. Start by drawing a head, a simple oval with slight indents around the jaw area to define it a bit more. Step 1: Body Base: Height and Shoulder Widthīefore we begin drawing out the body types, we will start by creating a base that we'll flesh out with the body types in the following steps. We will start out with six female body types and then follow that up with six male body types. We will be using simple shapes to draw the body type out over it, such as rectangles, triangles and irregular quadrilaterals. In this tutorial I will be showing you useful guidelines you can follow to draw common body types for both males and females. Last month we talked about how to draw different expressions and emotions.
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