![]() The second puzzle I had trouble with was during the sixth layer. It wasn’t until I saw a book faintly shining that I realized what I had to do. It wasn’t clear the door existed until I spent a good 20-30 minutes searching for clues about what to do next. One puzzle was in a library/office where in order to progress you had to find a secret door. There were two puzzles that took me a bit to figure out and it wasn’t because they were challenging. You’ll fly through this game if you’re not easily spooked, especially if you naturally like to take in the sights and observe your surroundings. It relies on creating tension for the player to get distracted by their fear, which isn’t a bad thing if you scare easily. The puzzles in Layers of Fear are pretty simple, almost too simple at times. I get it.” I continued the game out of curiousity of what I’d see next, not necessarily to learn more about the story. I found myself reading the notes in the game and thinking, “Okay, he’s really sick. You want to connect to the story, and this game doesn’t really allow you to get attached to anyone. With games that are story-driven, you naturally want to find a way to relate to the character. I didn’t care about the few nice things he did nor did I really want to understand why he did them. Without getting into spoilers, he seems like a particularly cruel person with no real redeeming qualities. The more notes I read written by the artist or people the artist knew, the less I cared to know about him. My first play-through of Layers of Fear was roughly between 5-6 hours and this was with me trying to search through everything I could. This screen doesn't do Layers of Fear's creepy atmosphere justice. The problem is everything kind of blurs together after the third layer. You’ll see distorted images of faces and demented children’s drawings that will give you chills. There’s warped furniture that appears to melt as if a painting was on fire. You’ll see a lot of broken paintbrushes and empty paint tubes everywhere. The way the developers used the artist’s personal things to exaggerate his obsession with perfection was great. However, there are only six key items you’ll need to unlock the layers. They aren’t just random collectables each item reveals a piece of an interesting picture. There are photos, letters and drawings you can collect in the game. It’s important you take your time exploring the six layers of Layers of Fear. There are Gone Home -style clues about the characters in the game hidden in drawers, walls, cupboards or sometimes in plain sight. It’s not like Lisa in the now deceased Silent Hills P.T. There are random noises, things that pop out, and possessions by a certain ghost that haunts the artist. Right away you’ll find yourself wide-eyed, holding your breath as you try to predict the jump scares before they get to you. Layers of Fear doesn’t give you the opportunity to relax. Still, by the end you’ll be wondering why you’re traveling down the rabbit hole, as there’s little sympathy for the person’s mind you’re exploring. ![]() The dark feelings associated with creative frustration are personified in ways the most twisted of minds couldn’t even imagine. Layers of Fear takes the term “tortured artist” and runs wild in imagination.
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